Apr 7, 2016
Bill wanted to call this episode "Mel And Bill fix Dungeons &
Dragons 5th Edition," but I think the game mastering advice we talk
about in the show applies to any game. There is nothing D&D
specific about the ideas we discuss. The excerpts are from
D&D but they could easily have been from many other games.
We talk about ways we think games are more fun: getting
to play faster; paying attention to player flags for the things
players want to see in the game; using hooks that matter;
making failure matter; and making characters awesome--among other
topics. The show runs just under 60 minutes. Let me
know what you think!
Mel
Perhaps I've soaked up a bit too much Dungeon World; as a GM, I'd be itching to make a 'hard move', and a player rolling a '1' seems like a good opportunity to do that!
Great advice, I think you fixated a bit too much on the 1's. A 1 on a skill check isn't even an automatic failure in 5E.