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Virtual Play

Jul 28, 2017

We talk about Bill running his adventure for Pelgrane Press's Trail of Cthulhu, "The Big Hoodoo," where 1950s sci-fi writers like Bob Heinlein and Isaac Asimov confront a Mythos mystery in sun-drenched California. We try to figure out why the players seemed so bemused by the plethora of clues at their disposal. We...


Aug 5, 2016

Bill and I spent some time at the Hyatt bar talking to Ben Forest about running and playing in games. We mainly discuss the question is the role of the game-master to entertain or to be entertained?  Between the three of us, we likely had four or five opinions!
Please enjoy this 30 minute special episode of Virtual...


Apr 7, 2016

Bill wanted to call this episode "Mel And Bill fix Dungeons & Dragons 5th Edition," but I think the game mastering advice we talk about in the show applies to any game. There is nothing D&D specific about the ideas we discuss.  The excerpts are from D&D but they could easily have been from many other games.  We talk...


Jul 17, 2015

Hi,
Welcome to a longer than usual episode of Virtual Play, clocking in at approximately 75 minutes.  Bill and I talk about games from Origins and Dexcon, as well as some local games.  The main lesson for me from listening to the games is to think about the effect of the game's mechanics on the flow of an adventure and...


Mar 24, 2015

Hi,  In this episode Bill and I are joined by Ben Forest to talk about immersion in roleplaying games.  We'll use a couple of excerpts from Traveller games.  Ben ran one of the games; in the other the GM was Adam D.  Unsurprisingly, our conclusion on immersion is that it means different things to different...